i am very honored to be a part of The Last of Us Part I, in this project my main role as the principle artist was to overseeing all main/secondary character's development and making sure their quality bar are matched and looks good in the game, including overseeing and making sure narrative and in game damages look correct and on the right timing in both game play and cinematics in game (dirt, sweat, wetness, mud, snow and blood)
I was also in charged of Joel's and Young Joel's overall look, and did some outfits for them, Darcy Korch from Sony SD was a big part of making his main outfit works properly in game, they also handled some outfits for Joel as well.
This project is a great collaboration from both the team from Naughty Dog and the team from Sony SD, congrats on all the artists/ teams that was a part of this! special thanks for Shaun Escayg for art direction, Soa lee for management!!